I hear a lot of talk about two games in particular, Spec Ops: The Line, and Far Cry 3, as being examples of games which subvert the war game, or first\third person shooter genres. While affirming of refuting these claims is an article in itself, I will say with confidence that in my opinion these two games are the very thing they supposedly are the antithesis of, and are merely an excuse for writers to preach to us via a storyline which is bolted onto simplistic and violent game mechanics.
I hear a lot of talk about two games in particular, Spec Ops: The Line, and Far Cry 3, as being examples of games which subvert the war game, or first\third person shooter genres. While affirming of refuting these claims is an article in itself, I will say with confidence that in my opinion these two games are the very thing they supposedly are the antithesis of, and are merely an excuse for writers to preach to us via a storyline which is bolted onto simplistic and violent game mechanics.
I hear a lot of talk about two games in particular, Spec Ops: The Line, and Far Cry 3, as being examples of games which subvert the war game, or first\third person shooter genres. While affirming of refuting these claims is an article in itself, I will say with confidence that in my opinion these two games are the very thing they supposedly are the antithesis of, and are merely an excuse for writers to preach to us via a storyline which is bolted onto simplistic and violent game mechanics.